The greens on holes 6 and 15 are not contoured correctly. I made copies of the strackaline green contours available when the 2023 PGA Championship was being previewed. I can't verify the accuracy of the Strackaline contours but they look right and are the best source of info I know of that is available.
The seam blends for the bunkers looks stretched out to me. Try about 1/2 of the V-wrap value used in the path map.
Seam blend texture properties look good but I think there is naming issue between the rough and 1st Cut. The extrusions used for the seam blends may be a little harsh, causing a shadow line and that may be what Ian is mentioning.
linkster wrote: ↑June 30th, 2025, 2:38 am
The greens on holes 6 and 15 are not contoured correctly. I made copies of the strackaline green contours available when the 2023 PGA Championship was being previewed. I can't verify the accuracy of the Strackaline contours but they look right and are the best source of info I know of that is available.
Oak-Hills-CC-East_Greens1-9.zip
Oak-Hills-CC-East_Greens10-18.zip
linkster,
The greens I used I downloaded in early 2024 from strakaline, not sure what the discrepancy is between the PGA and when I d/l'd them.
To me it looks like the green contours use the old 2018 lidar DEM (pre-renovation) with the new green lines (post-renovation).
OH_06_Old_Green.jpg (1.14 MiB) Viewed 299 times
OH_06_New_Green.jpg (1.09 MiB) Viewed 299 times
OH_15_Old_Green.jpg (1.05 MiB) Viewed 299 times
OH_15_New_Green.jpg (1.02 MiB) Viewed 299 times
I don't know if the Stracka Line contours I found on the internet are truly accurate, but they look more appropriate. It it tough working on courses that have recently been renovated.
I compared the greens you uploaded from the PGA and the greens I downloaded in early 2024. Everything seems the same except for 6 and 15. It’s almost as if the greens show the shape after renovation but the contours are pre renovation, so I see where there’s a small problem with StrackaLine and their distribution of the mappings.
Only had time for a brief check here and there, didnt see any problems. I happened to see that the Hole 13 hole preview says hole 12, but thats a non-issue. Another non-issue, that I want to mention for the purpose of being food for thought - The first cut plays like rough, but to me it visually looks like it would play as fairway/short grass. From a strategical standpoint, it gives the illusion that the fairway is wider than it actually is. Not really a problem, and I personally quite like that we still get some tough US Open-style set-up courses with tough rough and deep rough here and there, but I tend to prefer when one can visually see where the border between fairway and rough is without much trouble, the challenge feels more fair that way.
Main Courses made: Amedal (fict), Nine Bridges (real)
Other: Austin, Sheshan, Kauri Cliffs, Le Golf, Shadow Creek Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fict courses + some things...
Adelade wrote: ↑July 3rd, 2025, 6:30 pm
The first cut plays like rough, but to me it visually looks like it would play as fairway/short grass. From a strategical standpoint, it gives the illusion that the fairway is wider than it actually is. Not really a problem, and I personally quite like that we still get some tough US Open-style set-up courses with tough rough and deep rough here and there, but I tend to prefer when one can visually see where the border between fairway and rough is without much trouble, the challenge feels more fair that way.
Adelade, thank you. Noted on the ability to differentiate the difference between cuts. I don't know what I can do with the textures but I will see what I can come up with.