Pete,
I can make any animation do that now.
Below are all the reactions/emotions/animations that happen from pre swing through post swing. I can take out or keep any of them or all of them. What I'm going to do with all my animations is come up with a combo that is more realistic and less dramatic. I'm also going to tweak the frame that the action takes place in to make that more realistic (like reacting to a hole in one before the ball actually goes in the hole).
If anyone wants a specific ani to lose some or all of the drama just let me know. I can fix any ani I've made or the animasters made. There really isnt anything I can't do customization wise at this point. Yesterday, I did some testing and changed an ani with a hat to one with a visor and vice versa.
[Driver]
Address=DriverAddress
PreSwing=DriverAddressBreath,DriverAddressRelaxingBreath,DriverRockFeet,DriverWaggle,DriverLookAt,DriverWaggleCombo
Swing=DriverSwing( 2@38)
FinishBreath=DriverFinishBreath
Finish2Neutral=DriverFinishToDriverNeutral
NeutralBreath=DriverNeutralBreath
InFlightReactions=DriverShortGoodFistPumpSmall( 3@67),DriverShortEnglishRight( 3@205),DriverShortGoodFistPumpLarge( 3@51),DriverShortBadTapDivot( 3@27),DriverShortVeryBadHitGround( 3@13),DriverShortOKSpinClub( 3@15),DriverShortEnglishLeft( 3@205),DriverShortBadPractice( 3@50),DriverShortVeryBadBreakClubKnee( 3@20),DriverShortEnglishForwardBody( 3@55),DriverShortOKShieldEyes( 3@30),DriverShortGoodKissClub( 3@45),DriverShortBadStompFoot( 3@50),DriverShortVeryBadBreakClubHead( 3@30)
PostFlightReactions=DriverLongGoodDoublePump( 6@44),DriverLongBadShakeHead( 6@49),DriverLongVeryBadBreakClub( 6@30),DriverLongInHoleFistPumpLarge( 5@50),DriverLongOKTapGround( 6@44),DriverLongGoodThumbsUp( 6@25),DriverLongBadHandOnHip( 6@36),DriverLongVeryBadFakeThrowClub( 6@25),DriverLongBadTapClubHead( 6@11),DriverLongOKShieldEyes( 6@201),DriverLongVeryBadKickGround( 6@40),DriverLongInHoleRaiseArms( 5@75)
PostFlightIdle=DriverCheckGrip,DriverShiftWeight,DriverTapGround,DriverLookAtClub,DriverPracticeSwing,DriverTechnicalPracticeSwing
Neutral2Stretch=DriverNeutralToDriverStretch
StretchBreath=DriverStretchBreath
Stretches=DriverStretchBackFront,DriverStretchBackBehind,DriverStretchBackBend,DriverStretchSide
Stretch2Neutral=DriverStretchToDriverNeutral
[Chip]
Address=ChipAddress
PreSwing=ChipAddressBreath,ChipAddressRelaxingBreath,ChipAddressAdjustGrip,ChipWaggle,ChipRockFeet,ChipLookAt,ChipWaggleCombo
Swing=ChipSwing( 2@28)
FinishBreath=ChipFinishBreath
Finish2Neutral=ChipFinishToIronNeutral
NeutralBreath=IronNeutralBreath
InFlightReactions=ChipShortInHoleArmsUp( 5@33),ChipShortGoodSmallPump( 3@50),ChipShortOKCleanClub( 3@45),ChipShortBadPracticeSwing( 3@84),ChipShortVeryBadHitGround( 3@50),ChipShortCloseDip( 3@25),ChipShortInHolePoint( 5@60),ChipShortGoodWave( 3@30),ChipShortOKSpinClub( 3@40),ChipShortBadShakeHead( 3@50),ChipShortVeryBadKickGround( 3@40)
PostFlightReactions=IronLongGoodSoftFistPump( 6@77),IronLongInHoleArmsUp( 5@73),IronLongInHoleFistPumpLarge( 5@36),IronLongOKCleanClub( 6@70),IronLongBadShakeHead( 6@80),IronLongVeryBadThrowClub( 6@45),IronLongGoodWave( 6@60),IronLongOKTapGround( 6@60),IronLongBadHandOnHip( 6@70),IronLongVeryBadHitClub( 6@45),IronLongEnglishRight( 6@165),IronLongEnglishLeft( 6@165),IronLongCloseDipLookUp( 6@30),IronLongEnglishForwardBody( 6@155)
PostFlightIdle=ChipPracticeSwing,IronTapGround,IronLookAtClub
Neutral2Stretch=IronNeutralToIronStretch
StretchBreath=IronStretchBreath,
Stretches=IronStretchBackFront,IronStretchBackBehind,IronStretchSide
Stretch2Neutral=IronStretchToIronNeutral
[Iron]
Address=IronAddress
PreSwing=IronAddressBreath,IronLookAt,IronRockFeet,IronWaggle,IronWaggleCombo
Swing=IronSwing( 2@37),IronHalfSwing( 2@41)
FinishBreath=IronFinishBreath
Finish2Neutral=IronFinishToIronNeutral
NeutralBreath=IronNeutralBreath
InFlightReactions=IronShortVeryBadHitGround( 3@30),IronShortInHoleRaiseArms( 5@46),IronShortGoodDoubleFistPump( 3@40),IronShortOKCleanClub( 3@52),IronShortBadPractice( 3@63),IronShortVeryBadBreakClubHead( 3@20),IronShortEnglishRight( 3@100),IronShortEnglishLeft( 3@101),IronShortInHolePump( 5@75),IronShortGoodFistPumpLarge( 3@52),IronShortOKSpinClub( 3@30),IronShortBadTapDivot( 3@56),IronShortVeryBadBreakClubKnee( 3@55)
PostFlightReactions=IronLongGoodSoftFistPump( 6@75),IronLongInHoleArmsUp( 5@71),IronLongInHoleFistPumpLarge( 5@37),IronLongOKCleanClub( 6@20),IronLongBadShakeHead( 6@45),IronLongVeryBadThrowClub( 6@35),IronLongGoodWave( 6@35),IronLongOKTapGround( 6@45),IronLongBadHandOnHip( 6@65),IronLongVeryBadHitClub( 6@60),IronLongEnglishRight( 6@180),IronLongEnglishLeft( 6@180),IronLongCloseDipLookUp( 6@25),IronLongEnglishForwardBody( 6@145)
PostFlightIdle=IronTechnicalPracticeSwing,IronTapGround,IronLookAtClub
Neutral2Stretch=IronNeutralToIronStretch
StretchBreath=IronStretchBreath
Stretches=IronStretchBackFront,IronStretchBackBehind,IronStretchSide
Stretch2Neutral=IronStretchToIronNeutral
[Putter]
Address=PutterAddress
PreSwing=PutterAddressBreath,PutterRockFeet,PutterLookAt,PutterWaggleCombo,PutterCleanClubPants,PutterShakeArm
Swing=PutterLong( 2@32),PutterMedium( 2@30),PutterShort( 2@31)
FinishBreath=PutterFinishBreath
Finish2Neutral=PutterFinishToPutterNeutral
NeutralBreath=PutterNeutralBreath
InFlightReactions=PutterShortInHolePoint( 5@33),PutterShortGoodSoftFistPump( 6@78),PutterShortBadHangHead( 6@24),PutterShortVeryBadHandsOnHead( 6@55),PutterShortCloseDip( 6@75),PutterShortGoodWave( 6@34),PutterShortInHoleHardPump( 5@45),PutterShortCloseDipLookUp( 6@75),PutterShortBadCheckStroke( 6@40),PutterShortVeryBadHandsOnKnees( 6@85),PutterShortInHoleRaiseandPump( 5@76),PutterShortBadTurnAway( 6@65),PutterShortVeryBadLookUp( 6@40),PutterShortBadShakeHead( 6@70),PutterShortBadForehead( 6@50)
PostFlightReactions=PutterLongVeryBadThrowClub( 6@35),PutterLongInHolePunch( 5@57),PutterLongGoodSoftFistPump( 6@61),PutterLongCloseDipLookUp( 6@110),PutterLongBadHangHead( 6@60),PutterLongGoodWave( 6@35),PutterLongBadForehead( 6@50),PutterLongInHoleArmsUp( 5@56),PutterLongCloseDipForehead( 6@75),PutterLongVeryBadHitClub( 6@60),PutterLongInHolePoint( 5@85),PutterLongGoodCap( 6@70),PutterLongBadTurnAway( 6@60),PutterLongVeryBadBreakClub( 6@56),PutterLongCloseDip( 6@82),PutterLongEnglishBody( 6@150)
PostFlightIdle=PutterPracticeSwing,PutterTapGround,PutterBrushGround,PutterFixDivot
FollowThrough=PutterShortFollowThrough,PutterLongFollowThrough,PutterMediumFollowThrough
;Neutral2Stretch=
;StretchBreath=
;Stretches=
;Stretch2Neutral=
Anyone Know How to Use This File????
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- Posts: 230
- Joined: November 15th, 2022, 8:10 am
- Location: Indiana
Re: Anyone Know How to Use This File????
Maybe Im looking at it wrong somehow, but it seems like "English" is some type of value for how the drive went? Did the drive have silly humour perhaps? Or did it stop for tea along the way?InFlightReactions=DriverShortGoodFistPumpSmall( 3@67),DriverShortEnglishRight( 3@205),DriverShortGoodFistPumpLarge( 3@51),DriverShortBadTapDivot( 3@27)
Finished Courses - Main: Amedal (fictional), Nine Bridges (real)
Other: Austin, Sheshan, Kauri Cliffs, Le Golf Nat. Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fictional courses + a couple things...
Other: Austin, Sheshan, Kauri Cliffs, Le Golf Nat. Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fictional courses + a couple things...