Pete,
I can make any animation do that now.
Below are all the reactions/emotions/animations that happen from pre swing through post swing. I can take out or keep any of them or all of them. What I'm going to do with all my animations is come up with a combo that is more realistic and less dramatic. I'm also going to tweak the frame that the action takes place in to make that more realistic (like reacting to a hole in one before the ball actually goes in the hole).
If anyone wants a specific ani to lose some or all of the drama just let me know. I can fix any ani I've made or the animasters made. There really isnt anything I can't do customization wise at this point. Yesterday, I did some testing and changed an ani with a hat to one with a visor and vice versa.
[Driver]
Address=DriverAddress
PreSwing=DriverAddressBreath,DriverAddressRelaxingBreath,DriverRockFeet,DriverWaggle,DriverLookAt,DriverWaggleCombo
Swing=DriverSwing( 2@38)
FinishBreath=DriverFinishBreath
Finish2Neutral=DriverFinishToDriverNeutral
NeutralBreath=DriverNeutralBreath
InFlightReactions=DriverShortGoodFistPumpSmall( 3@67),DriverShortEnglishRight( 3@205),DriverShortGoodFistPumpLarge( 3@51),DriverShortBadTapDivot( 3@27),DriverShortVeryBadHitGround( 3@13),DriverShortOKSpinClub( 3@15),DriverShortEnglishLeft( 3@205),DriverShortBadPractice( 3@50),DriverShortVeryBadBreakClubKnee( 3@20),DriverShortEnglishForwardBody( 3@55),DriverShortOKShieldEyes( 3@30),DriverShortGoodKissClub( 3@45),DriverShortBadStompFoot( 3@50),DriverShortVeryBadBreakClubHead( 3@30)
PostFlightReactions=DriverLongGoodDoublePump( 6@44),DriverLongBadShakeHead( 6@49),DriverLongVeryBadBreakClub( 6@30),DriverLongInHoleFistPumpLarge( 5@50),DriverLongOKTapGround( 6@44),DriverLongGoodThumbsUp( 6@25),DriverLongBadHandOnHip( 6@36),DriverLongVeryBadFakeThrowClub( 6@25),DriverLongBadTapClubHead( 6@11),DriverLongOKShieldEyes( 6@201),DriverLongVeryBadKickGround( 6@40),DriverLongInHoleRaiseArms( 5@75)
PostFlightIdle=DriverCheckGrip,DriverShiftWeight,DriverTapGround,DriverLookAtClub,DriverPracticeSwing,DriverTechnicalPracticeSwing
Neutral2Stretch=DriverNeutralToDriverStretch
StretchBreath=DriverStretchBreath
Stretches=DriverStretchBackFront,DriverStretchBackBehind,DriverStretchBackBend,DriverStretchSide
Stretch2Neutral=DriverStretchToDriverNeutral
[Chip]
Address=ChipAddress
PreSwing=ChipAddressBreath,ChipAddressRelaxingBreath,ChipAddressAdjustGrip,ChipWaggle,ChipRockFeet,ChipLookAt,ChipWaggleCombo
Swing=ChipSwing( 2@28)
FinishBreath=ChipFinishBreath
Finish2Neutral=ChipFinishToIronNeutral
NeutralBreath=IronNeutralBreath
InFlightReactions=ChipShortInHoleArmsUp( 5@33),ChipShortGoodSmallPump( 3@50),ChipShortOKCleanClub( 3@45),ChipShortBadPracticeSwing( 3@84),ChipShortVeryBadHitGround( 3@50),ChipShortCloseDip( 3@25),ChipShortInHolePoint( 5@60),ChipShortGoodWave( 3@30),ChipShortOKSpinClub( 3@40),ChipShortBadShakeHead( 3@50),ChipShortVeryBadKickGround( 3@40)
PostFlightReactions=IronLongGoodSoftFistPump( 6@77),IronLongInHoleArmsUp( 5@73),IronLongInHoleFistPumpLarge( 5@36),IronLongOKCleanClub( 6@70),IronLongBadShakeHead( 6@80),IronLongVeryBadThrowClub( 6@45),IronLongGoodWave( 6@60),IronLongOKTapGround( 6@60),IronLongBadHandOnHip( 6@70),IronLongVeryBadHitClub( 6@45),IronLongEnglishRight( 6@165),IronLongEnglishLeft( 6@165),IronLongCloseDipLookUp( 6@30),IronLongEnglishForwardBody( 6@155)
PostFlightIdle=ChipPracticeSwing,IronTapGround,IronLookAtClub
Neutral2Stretch=IronNeutralToIronStretch
StretchBreath=IronStretchBreath,
Stretches=IronStretchBackFront,IronStretchBackBehind,IronStretchSide
Stretch2Neutral=IronStretchToIronNeutral
[Iron]
Address=IronAddress
PreSwing=IronAddressBreath,IronLookAt,IronRockFeet,IronWaggle,IronWaggleCombo
Swing=IronSwing( 2@37),IronHalfSwing( 2@41)
FinishBreath=IronFinishBreath
Finish2Neutral=IronFinishToIronNeutral
NeutralBreath=IronNeutralBreath
InFlightReactions=IronShortVeryBadHitGround( 3@30),IronShortInHoleRaiseArms( 5@46),IronShortGoodDoubleFistPump( 3@40),IronShortOKCleanClub( 3@52),IronShortBadPractice( 3@63),IronShortVeryBadBreakClubHead( 3@20),IronShortEnglishRight( 3@100),IronShortEnglishLeft( 3@101),IronShortInHolePump( 5@75),IronShortGoodFistPumpLarge( 3@52),IronShortOKSpinClub( 3@30),IronShortBadTapDivot( 3@56),IronShortVeryBadBreakClubKnee( 3@55)
PostFlightReactions=IronLongGoodSoftFistPump( 6@75),IronLongInHoleArmsUp( 5@71),IronLongInHoleFistPumpLarge( 5@37),IronLongOKCleanClub( 6@20),IronLongBadShakeHead( 6@45),IronLongVeryBadThrowClub( 6@35),IronLongGoodWave( 6@35),IronLongOKTapGround( 6@45),IronLongBadHandOnHip( 6@65),IronLongVeryBadHitClub( 6@60),IronLongEnglishRight( 6@180),IronLongEnglishLeft( 6@180),IronLongCloseDipLookUp( 6@25),IronLongEnglishForwardBody( 6@145)
PostFlightIdle=IronTechnicalPracticeSwing,IronTapGround,IronLookAtClub
Neutral2Stretch=IronNeutralToIronStretch
StretchBreath=IronStretchBreath
Stretches=IronStretchBackFront,IronStretchBackBehind,IronStretchSide
Stretch2Neutral=IronStretchToIronNeutral
[Putter]
Address=PutterAddress
PreSwing=PutterAddressBreath,PutterRockFeet,PutterLookAt,PutterWaggleCombo,PutterCleanClubPants,PutterShakeArm
Swing=PutterLong( 2@32),PutterMedium( 2@30),PutterShort( 2@31)
FinishBreath=PutterFinishBreath
Finish2Neutral=PutterFinishToPutterNeutral
NeutralBreath=PutterNeutralBreath
InFlightReactions=PutterShortInHolePoint( 5@33),PutterShortGoodSoftFistPump( 6@78),PutterShortBadHangHead( 6@24),PutterShortVeryBadHandsOnHead( 6@55),PutterShortCloseDip( 6@75),PutterShortGoodWave( 6@34),PutterShortInHoleHardPump( 5@45),PutterShortCloseDipLookUp( 6@75),PutterShortBadCheckStroke( 6@40),PutterShortVeryBadHandsOnKnees( 6@85),PutterShortInHoleRaiseandPump( 5@76),PutterShortBadTurnAway( 6@65),PutterShortVeryBadLookUp( 6@40),PutterShortBadShakeHead( 6@70),PutterShortBadForehead( 6@50)
PostFlightReactions=PutterLongVeryBadThrowClub( 6@35),PutterLongInHolePunch( 5@57),PutterLongGoodSoftFistPump( 6@61),PutterLongCloseDipLookUp( 6@110),PutterLongBadHangHead( 6@60),PutterLongGoodWave( 6@35),PutterLongBadForehead( 6@50),PutterLongInHoleArmsUp( 5@56),PutterLongCloseDipForehead( 6@75),PutterLongVeryBadHitClub( 6@60),PutterLongInHolePoint( 5@85),PutterLongGoodCap( 6@70),PutterLongBadTurnAway( 6@60),PutterLongVeryBadBreakClub( 6@56),PutterLongCloseDip( 6@82),PutterLongEnglishBody( 6@150)
PostFlightIdle=PutterPracticeSwing,PutterTapGround,PutterBrushGround,PutterFixDivot
FollowThrough=PutterShortFollowThrough,PutterLongFollowThrough,PutterMediumFollowThrough
;Neutral2Stretch=
;StretchBreath=
;Stretches=
;Stretch2Neutral=
Anyone Know How to Use This File????
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- Posts: 228
- Joined: November 15th, 2022, 8:10 am
- Location: Indiana
Re: Anyone Know How to Use This File????
Maybe Im looking at it wrong somehow, but it seems like "English" is some type of value for how the drive went?InFlightReactions=DriverShortGoodFistPumpSmall( 3@67),DriverShortEnglishRight( 3@205),DriverShortGoodFistPumpLarge( 3@51),DriverShortBadTapDivot( 3@27)
![Laugh :laugh:](./images/smilies/laugh.gif)
![Tongue :tongue:](./images/smilies/tongue.gif)
Finished Courses - Main: Amedal (fictional), Nine Bridges (real)
Other: Austin, Sheshan, Kauri Cliffs, Le Golf Nat. Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fictional courses + a couple things...
Other: Austin, Sheshan, Kauri Cliffs, Le Golf Nat. Updates: Whirlpool, Royal Lytham, Royal St George's, Chicago, Chambers Bay, Munchen Nord E
Working on: 2 fictional courses + a couple things...