Sigh,
Bugger, about all I can say that is printable.
I do not see the problem on a Windows system with Nvidia and no wrapper.
I am not seeing it on Linux (2 systems)
Putting dgVoodoo back onto the machine, I do not see it either.
I will post a question to the DDrawCompat wrapper developer to see if he has any ideas, at best I would like to think it could be corrected with a config change.
Des
New South Wales Golf Club
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Colin Jones
- Posts: 181
- Joined: January 29th, 2021, 5:59 pm
- Location: Gold Coast, Australia
Re: New South Wales Golf Club
On a bus touring Tokyo. Excuse any typos!
I gave a heads up about this on the download page. The effect appeared very late in the design. And around the same time I installed the new wrapper. But this may be a coincidence
It’s similar to the effect of an errant overlapping vert. For the life of me I still can’t find one tho.
Colin.
I gave a heads up about this on the download page. The effect appeared very late in the design. And around the same time I installed the new wrapper. But this may be a coincidence
It’s similar to the effect of an errant overlapping vert. For the life of me I still can’t find one tho.
Colin.
Completed: Golf Club of Houston (Redstone); Banff Springs 2025 (Thompson 18 and Tunnel Mountain); Mauna Kea 2024; Royal Sydney Golf Club (2025); New South Wales Golf Course (2026). Currently working on a real Scottish links course.
Re: New South Wales Golf Club
Ahh so that is what the reference is to. I assume then that the 3rd must be adjacent.
Even on that machine it only occurs in some positions, they can be hard to find, seems I have been landing around the same spot.
I am seeing something unusual on that hole on the hill on the right hand side, there is a white square, related perhaps?
FWIW I just get a colour streak across the screen when in certain positions, if I trace it back it would seem to go through that white square.
I get the square on my Nvidia Desktop, have not been able to get the large object though.
Even on that machine it only occurs in some positions, they can be hard to find, seems I have been landing around the same spot.
I am seeing something unusual on that hole on the hill on the right hand side, there is a white square, related perhaps?
FWIW I just get a colour streak across the screen when in certain positions, if I trace it back it would seem to go through that white square.
I get the square on my Nvidia Desktop, have not been able to get the large object though.
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Re: New South Wales Golf Club
When I first saw the image from Des I thought it was a vert that had been unintendedly dragged from it's actual location and felt great sympathy for Colin having to find it with a 2m DEM.
I opened the course on my All in one with AMD graphics card and there was no problem.
On my laptop with the new wrapper I could see the problem clearly.
As Des says it is very position specific. Moving the ball a small distance in any direction changes the graphic. Surely if it was a stray vert it would show on all graphic cards(?), therefore to my simple mind it looks like a problem with the new wrapper.
Good luck.
Ian
I opened the course on my All in one with AMD graphics card and there was no problem.
On my laptop with the new wrapper I could see the problem clearly.
As Des says it is very position specific. Moving the ball a small distance in any direction changes the graphic. Surely if it was a stray vert it would show on all graphic cards(?), therefore to my simple mind it looks like a problem with the new wrapper.
Good luck.
Ian
Re: New South Wales Golf Club
I see you are getting that white square as well Ian.
Re: New South Wales Golf Club
Ian,
Could I get you to try something for me?
Edit the DDrawCompat.ini file. and set VertexFixup = cpu
For example my file has:
# VertexFixup = gpu
VertexFixup = cpu
# ViewportEdgeFix = off
# is the comment character and the entry following it shows the default setting for that setting.
Save it and retest hole 3
Thanks
Des
Could I get you to try something for me?
Edit the DDrawCompat.ini file. and set VertexFixup = cpu
For example my file has:
# VertexFixup = gpu
VertexFixup = cpu
# ViewportEdgeFix = off
# is the comment character and the entry following it shows the default setting for that setting.
Save it and retest hole 3
Thanks
Des