Ghost Sounds within the Links Sound Editor -Solved !!!
Posted: July 8th, 2020, 2:23 am
This is unrelated , But i am speculating to what i feel is a 64 bit issue when it comes to Links 2003 from a 32 bit system .
Maybe the Channels are limited in spectrum that causes the effect that we expect , and we dont get clarity on sound issues.
But heres what i am seeing / or hearing ....that is
When editing Soundscripts or when creating New Sound Scripts on the Links Sound Editor
I am getting Embedded sounds on 1 soundscript , that have bled over to another sound script
EXample ( wave 1 ) on another soundscript .
Wave 1 - On The Duke.ssf Soundscript : is bleeding into another soundscript called ( Sega.ssf ) that also has a ( wav 1 ).
I can edit it out ...but later on its still there ...off and on .
Until i run error cleaning software ,then clean my registery with regedit and search for with any related names of ( wav 1 )
And maybe sometime later it disappears ....
Its a weird anomaly , but it has to be registry related ,and yet its only dealing with the Links 2003 Editor .
Anyone else Run into this ?
Maybe the Channels are limited in spectrum that causes the effect that we expect , and we dont get clarity on sound issues.
But heres what i am seeing / or hearing ....that is
When editing Soundscripts or when creating New Sound Scripts on the Links Sound Editor
I am getting Embedded sounds on 1 soundscript , that have bled over to another sound script
EXample ( wave 1 ) on another soundscript .
Wave 1 - On The Duke.ssf Soundscript : is bleeding into another soundscript called ( Sega.ssf ) that also has a ( wav 1 ).
I can edit it out ...but later on its still there ...off and on .
Until i run error cleaning software ,then clean my registery with regedit and search for with any related names of ( wav 1 )
And maybe sometime later it disappears ....
Its a weird anomaly , but it has to be registry related ,and yet its only dealing with the Links 2003 Editor .
Anyone else Run into this ?