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Re: Texture Blend
Posted: September 23rd, 2022, 3:39 pm
by derricksummers
Hi Sage. Made a start by taking a screen capture of all the bunkers so I can make them as near as possible to the ones you have done.
- Screenshot_1.png (252.89 KiB) Viewed 2187 times
Derrick
Re: Texture Blend
Posted: September 23rd, 2022, 3:54 pm
by sagevanni
Hi Derrick,
Just a suggestion here.
You could also make a shape along the edge of all the bunkers. The shape will stay when you delete the verts for the bunkers and still have an outline of the original bunker shape.
Sage......
Re: Texture Blend
Posted: September 23rd, 2022, 7:10 pm
by derricksummers
I tried that method when I was testing and when I filled in the other rings the lines were still present. I will give it another go and see what comes up. If I can get the first bunker to come out O.K I can make a bit of progress. When I was doing the tests one of your sand textures was giving problems and another glitch I came across was when I set everything to zero with the painter the red circle remained very large and I had to switch off and try again
The motto were I worked was if at first you dont succed ( Leave it for the next shift )
Derrick
Re: Texture Blend
Posted: September 23rd, 2022, 11:26 pm
by derricksummers
Re: Texture Blend
Posted: September 23rd, 2022, 11:28 pm
by Duck Hook
Ah ok, that explains it...lol
Good luck with the course...
T
Re: Texture Blend
Posted: September 24th, 2022, 9:09 am
by sagevanni
Hi Derrick,
I like what you are doing, nice job...
Can't wait to see what you have come up with and finish the course.
Thanks very much for choosing to work on the course....!!!!!
Sage....
Re: Texture Blend
Posted: September 24th, 2022, 2:51 pm
by derricksummers
Re: Texture Blend
Posted: September 24th, 2022, 4:43 pm
by braden1308
Guys, as I said before. It is more of an APCD glitch than anything else, no real answer just headaches and wasted time trying to figure it out. Not to say there isn't an answer and someday maybe some one will come across it, but i'll live with it.