club sounds

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akabricky
Posts: 4
Joined: June 10th, 2020, 7:47 pm
Location: New Hampshire
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club sounds

Post by akabricky »

I normally play powerstroke, but today I tried playing in classic mode. I noticed the the clubs sounded much better in Classic than powerstroke. Do they use different sound files? Any help would be appreciated.

Don
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Adelade
Posts: 1346
Joined: August 27th, 2019, 10:24 am

Re: club sounds

Post by Adelade »

Did anyone reply to you? I guess no one knows? I dont play PS and dont know the sound files too well but maybe if you try replacing your predefined.ssf within the main Links folder (best to make a backup just in case) or if you see any other .ssf files it may give some clue? Might be worth checking the Sound settings menu within Links as well but those shouldnt explain why different swing types have different sounds..
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Weeler
Posts: 241
Joined: August 27th, 2019, 3:52 pm
Location: Watertown, WI

Re: club sounds

Post by Weeler »

I've noticed that as well. I usually use the Classic Swing.....but tried both Real Time and Power Stroke to see if I might do well with them. The clubs do have a different sound to them. The sound of the RTS and PS styles seem to lack a little "depth" or "weight", IMO. Didn't give it much further thought.
akabricky
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Joined: June 10th, 2020, 7:47 pm
Location: New Hampshire
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Re: club sounds

Post by akabricky »

Thanks for the replies, I have tried changing out the predefined to no effect.
Thanks for confirming, I will live with the tinny sound and continue to enjoy playing in powerstroke.
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Titus
Posts: 171
Joined: August 30th, 2019, 9:26 am
Location: Freiburg Blackforest Germany

Re: club sounds

Post by Titus »

Hello,

I also noticed that Real Time and Power Stroke have a different sound.
But I also found the Classic Swing Sound a bit flat.

Therefore I changed the Fullswng.wav file in the predefined.ssf file.
This change only affects the Classic Swing.
This gives all Woods Clubs a somewhat more powerful sound.
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umanfly2boot
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Re: club sounds

Post by umanfly2boot »


This is unrelated , But i am speculating to what i feel is a 64 bit issue when it comes to Links 2003 from a 32 bit system .
Maybe the Channels are limited in spectrum that causes other effects that we dont expect , and clarity sometimes is diminished.
as in your case with Club Sounds .

But heres what i am seeing / or hearing ....that is

When editing Soundscripts or when creating New Sound Scripts on the Links Sound Editor
I am getting Embedded sounds on 1 soundscript , that have the same name as another.
example ( wave 1 ) on another soundscript .

Wave 1 - On The Duke.ssf Soundscript is bleeding into another soundscript Called ( Sega.ssf ) with ( wav 1 ).
I can edit it out ...but later on its still there ...
Until i run error cleaning software , clean my registery with regedit and search for with any related names of ( wav 1 )
And maybe sometime later it disappears ....
Its a weird anomaly , but it has to be registry related ,and yet its only inside the Links 2003 Editor .

Anyone else Run into this ?
.
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