Ballyneal Golf and Hunt Club

Announce and discuss forthcoming and recent course releases or request beta help from members.
Ian Wells
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Joined: August 27th, 2019, 3:02 am

Re: Ballyneal Golf and Hunt Club

Post by Ian Wells »

Sage,
I am in the middle of the 3D work on Pelican Hill and hope to play Ballyneal Sunday or Monday, hope that's not too late?
Ian
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sagevanni
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Joined: August 27th, 2019, 6:21 am
Location: Somewhere on flat earth

Re: Ballyneal Golf and Hunt Club

Post by sagevanni »

Hi Ian,
Nope, I'll wait about a week before anything happens.............

Sage....... :cheers1:
If there is one thing ................ummmmmmmm.......I can't remember.
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Southcitygolf
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Re: Ballyneal Golf and Hunt Club

Post by Southcitygolf »

sagevanni wrote: June 13th, 2026, 8:42 am Hi Ian,
Nope, I'll wait about a week before anything happens.............

Sage....... :cheers1:
You guys did a great job on this course. Thank you Sage and team.

This is from the video.

***SCG - I tried the suggested settings Windy - FC/FC 79 (+8) lol. It wasn't as bad as it looked... well, maybe. I'm thinking, toss out the two triples and it wasn't that bad of a round. hehe. Only one pin setting for now. That added to the triples. The ball rolling 30+ft away 20+inches below. At FC/FC, nothing is holding those balls in place.
The course plays well with those conditions. No issues

Link to Ballyneal BETA
https://youtu.be/tylEn1duMxk
:tiphat: Thomas
aeerph
Posts: 23
Joined: June 28th, 2023, 1:29 am

Re: Ballyneal Golf and Hunt Club

Post by aeerph »

Hi Sage,

It took me a little while to play the beta as I was in L.A for the past week or so watching the U.S. Women's Open and Curtis Cup. I played a few rounds including purposely hitting into trouble and had no issues. You guys did a great job on the course. Thank you for struggling through the APCD issues to get this out.

-Andy
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sagevanni
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Re: Ballyneal Golf and Hunt Club

Post by sagevanni »

Thanks everyone for the comments. Very nice..... :smile:

The course is with Pete Massengill for final pin placement. When Pete is done I will release a final.

Again, thanks everyone.

Sage....... :cheers1:
If there is one thing ................ummmmmmmm.......I can't remember.
dwg
Posts: 846
Joined: July 26th, 2024, 5:59 am
Location: Australia

Re: Ballyneal Golf and Hunt Club

Post by dwg »

Sage.

I've played and had a walk through of Version 2, had a blinder of a front nine and could do not wrong (-9) then reality set in and the back nine stalled and finished on -9.

My comments for the area where the green and the fairway mix in Green Bay apply here as well. Perhaps there needs to be a defined texture name for this band around the green and the putter is chosen by default. I certainly like the look and it does make it very realistic. I play one course here that has Bermuda greens and Kikuyu fairways and the Kikuyu loves to invade the Bermuda, it is cut as the green here, so the Kikuyu is cut real low but you can still see the change in grass type.

Otherwise, the course looks good and I didn't see any problems, I cannot make any comments about the tee markers :)

Des
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Jimbo
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Re: Ballyneal Golf and Hunt Club

Post by Jimbo »

I just took a look at the club's website and it looks as if they don't use tee boxes. You're allowed to set up anywhere in the tee area.

https://www.golfclubatlas.com/forum/ind ... 20location.....
dwg
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Joined: July 26th, 2024, 5:59 am
Location: Australia

Re: Ballyneal Golf and Hunt Club

Post by dwg »

That is correct.

However Links does not allow for that so the tee areas are as per usual, just without tee markers.
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sagevanni
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Re: Ballyneal Golf and Hunt Club

Post by sagevanni »

You can move your position side to side within the Links game tee area parameters.

Sage........ :cheers1:
If there is one thing ................ummmmmmmm.......I can't remember.
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