Search found 106 matches
- December 29th, 2023, 1:03 am
- Forum: Designers Corner
- Topic: Linkster's LIDAR tutorial
- Replies: 10
- Views: 1570
Re: Linkster's LIDAR tutorial
I should have some time available this January so I'll get the tutorial done. To me it seems like the hi-res DEM import was the missing piece when building real courses in the APCD and I am happy to help.
- December 27th, 2023, 1:54 pm
- Forum: Designers Corner
- Topic: Linkster's LIDAR tutorial
- Replies: 10
- Views: 1570
Re: Linkster's LIDAR tutorial
I started to write the tutorial for hi-res DEM imports but I set it aside in favour of working in the APCD on courses I want to see finished. I have been able to keep up with any course requests designers have made and haven't had any requests for a while now so I wasn't sure if there was much inter...
Re: Sage
It's great to see you back Sage. Wishing you all the best!
- December 2nd, 2023, 12:55 am
- Forum: Tech Corner
- Topic: APCD on Windows 11
- Replies: 28
- Views: 15406
Re: APCD on Windows 11
I never could get voodoo to work smoothly with Links. Voodoo works like magic for other older games but not with me and Links. I vaguely remember installing DirectX 9 or activating it under Add Features to get Links to work on my Win 10 desktop.
- November 18th, 2023, 10:44 pm
- Forum: Course Corner
- Topic: Bayonet & Black Horse Golf Course
- Replies: 32
- Views: 12507
Re: Bayonet & Black Horse Golf Course
Interesting.
Thanks for sharing that topic Adelade. I did not realize that path mapping could be pushed to that extent over the "middle geometry". I'll have to retry what I attempted to do a while back.
Thanks for sharing that topic Adelade. I did not realize that path mapping could be pushed to that extent over the "middle geometry". I'll have to retry what I attempted to do a while back.
- November 18th, 2023, 6:52 pm
- Forum: Tech Corner
- Topic: APCD on Windows 11
- Replies: 28
- Views: 15406
Re: APCD on Windows 11
Great news Glenn!
I am always worried about when the day will come that Links and the APCD are broken by software or hardware changes. At least this news will keep me inspired to keep going.
I am always worried about when the day will come that Links and the APCD are broken by software or hardware changes. At least this news will keep me inspired to keep going.
- November 18th, 2023, 6:39 pm
- Forum: Course Corner
- Topic: Bayonet & Black Horse Golf Course
- Replies: 32
- Views: 12507
Re: Bayonet & Black Horse Golf Course
The courses look great Sage! I'm still amazed at how fast you can paint a terrain with the course textures! :thumbup: I agree with Ian, seam blends are what cause the save times to be so long. It doesn't take many to cause a 5 min wait at saving. With the courses I am working on now, my plan is to g...
- November 1st, 2023, 11:54 pm
- Forum: Designers Corner
- Topic: Kart Track - Lidar/Could point data vs Laser scan
- Replies: 5
- Views: 2908
Re: Kart Track - Lidar/Could point data vs Laser scan
I've been working on combining DEM's and Lidar point clouds and QGIS and the good ol' APCD for about 1.5 years now and I have learned a few things along the way. Lidar based DEM's are great but they are not perfect, especially when trees, bushes, and grasses get involved. The Lidar point clouds cont...
- October 22nd, 2023, 8:44 pm
- Forum: Course Corner
- Topic: Ballyhack
- Replies: 56
- Views: 14339
Re: Ballyhack
It is great to see Ballyhack get to completion! I have been looking forward to this one for a while as the DEM was one of my first that I completed. Great layout over an interesting terrain! The error that seems to come up from time to time sounds like a reflective water issue. Sage, try turning off...
- September 20th, 2023, 12:11 am
- Forum: Course Corner
- Topic: Here we go again...
- Replies: 10
- Views: 1544
Re: Here we go again...
I agree with Ian, adding verts individually to paint the textures on the DEM plot is the way to go. I prefer to plan my work and draw lines/polygons in QGIS and export them on top of the Google Earth overlay. This gives me an alignment aid on where to add verts and keeps the textures edges smooth. I...