Search found 31 matches

by Tweed & Whisky
February 16th, 2026, 7:50 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

Under high DPI settings > 'High DPI scaling override' > set to 'Application' should correct the issue, its intended for windowed applications that would otherwise get scaled above the displays maximum resolution. In full screen mode, desktop scaling should have no effect. Which mode do you use Larry?
by Tweed & Whisky
February 15th, 2026, 7:15 pm
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

Perhaps try enabling 'Disable fullscreen optimisations' in the .exe's compatibility tab.

If unsuccessful, remove the .ini from Links's folder - does it launch correctly?

What game resolution is set and windowed/fullscreen?

What is your desktop resolution and do you have desktop scaling on?
by Tweed & Whisky
February 10th, 2026, 5:11 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

The wrapper uses approximately twice as much processing power to apply AA and AF compared to native acceleration - on legacy systems it may be noticeable.
by Tweed & Whisky
February 7th, 2026, 2:33 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

I've updated the Intel .ini file to reflect your sprite detection fix, thanks.
by Tweed & Whisky
February 6th, 2026, 8:46 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

1366 x 768 is not a standard VESA resolution, it doesn't play nice with legacy GPU's and software.
by Tweed & Whisky
February 6th, 2026, 7:10 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

I think the problem is the iGPU's buffer, you've not been able to successfully configure Links to 1366 x 768 regardless of wrapper or OS, correct?

Have you been able to test say a 3D benchmark program like https://assets.unigine.com/d/Unigine_Heaven-4.0.exe and set this resolution?
by Tweed & Whisky
February 6th, 2026, 4:35 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

When you had it working at 1280 x 720, which GPU was active and was this with CompatDDraw or dgV ? From what I can glean the iGPU renders the final buffer (the iGPU has the final 'say' in what resolution is drawn) while NVIDIA renders off screen, so in this particular setup I suspect its still the i...
by Tweed & Whisky
February 6th, 2026, 3:30 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

I presume this is an iGPU your'e having issue with? It might be your GPU's framebuffer not being able to render 3D at odd widths (unaware of this, Links lists resolutions such as 1366x768). Dedicated NVIDIA GPU's for example can handle odd and even framebuffers natively so width x height ratios beco...
by Tweed & Whisky
February 5th, 2026, 2:51 am
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

I think there is a still a question on whether it is better to use the wrapper for AA & AF or use Nvidia on systems with an Nvidia GPU. You would certainly not use both, it is one or the other. In my quick test of this wrapper on my Nvidia system (to test a course issue) I used the Nvidia drive...
by Tweed & Whisky
February 4th, 2026, 10:50 pm
Forum: Tech Corner
Topic: Links 2003 receives improved GPU compatibility
Replies: 82
Views: 9058

Re: Links 2003 receives improved GPU compatibility

That would probably be the anistropic filtering working its magic. Links default is point filtering, I've configured DDrawCompat to utilise anisotropic filtering which handles textures much better, especially angled surfaces, giving that 'sharper' look into the horizon. Glad you mentioned this. I t...