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Pont du Gard by Thomas Wagner Note: This course contains 1024x1024 textures and can only be played in version 1.07 or later of Links 2003
Links Corner Course Database ID Number - 1878 |
Release Date |
CRZ Filesize |
Par |
Course Length |
2009-04-07 |
178,393,088 bytes |
72 |
7279 yards |
Type |
Style |
CRZ Filename |
IMAGINARY |
UNCLASSIFIED |
pont du gard new.crz |
Course ID |
Course Key |
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COURSE NOTES |
dear linksters
this is the final version of "pont du gard". have repaired the issues as far as known and also changed the colors (less green and dark).
thanks to all the "beta testers" for their input.
The course file now is called "pont du gard new.CRZ", file size has inreased up to 170 MB.
So I hope you will have fun when playing the course.
This was the original Readme from the first version:
Dear Linksters,
Last fall,when I was thinking about creating a new course for Links, I remembered my holidays in France a few years ago and thought it would be a challenge to build this antique roman aqueduct called "Pont du gard" in APCD.
So I started a new plot in APCD and after a couple of tries and errors I liked what I did (I think it would take me another year, to build it absolut originally).
You can see the result when playing the course. Its an imaginary course set into an almost real landscape - The course of the river and the bridge are close to reality, the rest is my imagination. Its clear that I had to do some modifications on the landscape, without there wouldnt have been enough space for the fairways.
The result is a Par-72-course with a length of 6647 m (approx. 7300 yards). I mainly used 1024x1024 textures. Most of the planted 2D-bushes also also new. A few other object are added (carts, furniture at the clubhouse and so on).
The pano also does not represent the reality but I didn't find pictures fitting to reality.
Cameo, splash and hole previews (not really good, but I think you can get better information about a hole inside the game by using several cameras) are also there.
For those who are interested: I have added and PDF with historical information (from wikipedia).
So I hope you will have fun when playing the course and maybe you get an inspiration to visit this wonderful landscape, the Provence, in which Pont du gard is situated, once IRL.
Best regards and "keep on swinging"
Tom Wagner |
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CLIPNOTES by Ben Bateson (ousgg) |
Description Imaginary, canyon course |
Location TBA |
Conditions TBA |
Concept 8/10 The delightfully fertile imagination of Tom Wagner has come up trumps
again with Pont du Gard. Using the real landmark and some real(ish)
landscape as a basis, he has created a set of outrageously fun holes but
ushered them just to the right side of believability. The 7th hole,
particularly, is a stand-out trademark hole, but it does seem a shame that
many of the best ideas have been used up by the turn. |
Appearance 8/10 The viaduct itself takes centre stage, and it is pretty well crafted even if it looks a little less than smooth from a distance. The rocks do
look a little more artificial, though, particularly from the first few tees. Elsewhere, the textures are great, if a little speckly, and the
elevations very well handled. The big selling point for the course is the multitude of stupendous views, and they do a fair amount to
hold it up. |
Playability 10/10 You'd have to be a hard-hearted cynic not to get a significant amount of enjoyment from this one. Sure, it's not realistic, but it is
superbly contrived, insistent, and requires no short measure of creativity to negotiate well. I was hooked well before halfway through
my first round and the pleasure lasted through several more. |
Challenge 5/10 Killer hole design doesn't necessarily make for a good challenge, and it's a bit too easy to come away from Pont du Gard feeling that
you've not been tested. Deeper rough with more dense planting would have been the answer, but then again perhaps this isn't the sort
of course that should concern itself with keeping the player to a reasonable par score. |
Technical 8/10 While not quite up there with the elite club of designers, Tom's impressive ideas are resulting in some terrific, off-the-wall golf, and he
is rapidly producing visuals to match. It's a little too easy to pick holes here - particularly with the speckly textures and smooth
rockwork - but the golfing wildchild in everyone finds plenty to love with this set of holes. |
Overall |
A great idea, some knockout holes with spectacular views, and a genuinely
playable course. It's hard to ask for more. |
39/50 |
Please remember that Clipnote reviews are the opinion of one person and do not constitute an 'Official' Links Corner review of the course. |
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