Links Corner Course Database ID Number - 1720 |
Release Date |
CRZ Filesize |
Par |
Course Length |
2006-12-06 |
89,092,096 bytes |
72 |
7438 yards |
Type |
Style |
CRZ Filename |
FICTIONAL |
WOODLAND |
Mossy Oaks.crz |
Course ID |
Course Key |
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COURSE NOTES |
This is the final release. We mainly worked on the greens
to make them more mod-friendly. The read-me is in the zip.
thanks
Doug & Karen |
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CLIPNOTES by Ben Bateson (ousgg) |
Description Fictional, parkland course. |
Location TBA |
Conditions TBA |
Concept 6/10 Oddly soulless, Mossy Oaks is a thoroughly competent - and in places,
imaginative - design and seems to fit together reasonably as it gently
descends and climbs a hillside. There are some decent if unthreatening
hole designs, but the course follows a fairly regulation layout and seems to
be peculiarly forgettable. Not bad, but does little to raise its head above
the flock. |
Appearance 7/10 The Montgomerys are showing a steady progression with course design, and this new course brings with it a lot more coherence and
advanced APCD techniques. There are still some bare areas, and the waterside elevations take something to be desired; otherwise,
this is a decent looking release. |
Playability 4/10 Not just the course, but each individual hole, fails to really stick in the memory. There are a few unimaginative designs, although I
hasten to add that they're not all bad, but there are no particular trademark holes and the course just doesn't do much to stimulate your
game. |
Challenge 9/10 Undeniably well-pitched, Mossy Oaks draws together a range of hazarding ideas in order to make the most of your journey from tee to
green. Thankfully, although water, fairway bunkers, obstructing trees and doglegs are all used, they rarely combine to make a test that
is too severe. The greens are generally massive, and you'll need a good judgement of range in order to sink everything in two. Good
stuff. |
Technical 6/10 Definitely an improvement on any of the predecessors, things such as texture blends and low-level planting all enhance the realism.
Yes, there are a few problems that need sorting out, but it's good to see APCD work going in the right direction. What really needs to
happen now is for the designers to push the boat out a little: all courses need a little moderation, but Mossy Oaks just has a little too
much to be modest about. |
Overall |
A good course but one, you sense, that is little more than a filler. Sometimes, even
the most conservative of Links players finds themselves crying out for something
more innovative. |
32/50 |
Please remember that Clipnote reviews are the opinion of one person and do not constitute an 'Official' Links Corner review of the course. |
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