Links Corner Course Database ID Number - 1716 |
Release Date |
CRZ Filesize |
Par |
Course Length |
2006-12-29 |
78,028,800 bytes |
72 |
7560 yards |
Type |
Style |
CRZ Filename |
FICTIONAL |
WOODLAND |
Lonestar CC_locked.crz |
Course ID |
Course Key |
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COURSE NOTES |
This course is mostly for regular play but there are pins that can be used for the mod. If you have the right stuff.
Dace |
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CLIPNOTES by Ben Bateson (ousgg) |
Description Fictional, parkland course |
Location TBA |
Conditions TBA |
Concept 5/10 This is the fourth course in quick succession by Dace Fair, and frankly it's
starting to become apparent. You get the impression that the designer is
taking less time to hone his skills and plan his courses and settling for
quantity over quality. Many holes at Lonestar are arrow-straight, and much
of the opening half is lacking in too much that is noteworthy. The second
half brings the water into play to a great extent, which is no bad thing.
Most notable are the entertaining Par 3 holes, all of which feature a large
obstruction between tee and green. It might not be fair golf, but sprinkled between mediocrity it's entertaining enough. |
Appearance 1/10 The list is frankly endless at Lonestar. The stock textures are dreadful and scruffily blended. The bunker lips are a joke, there's little by
way of customisation or extras. Even the planting, previously Dace's strong suit, looks under-prepared and rushed. Truth is, it's not the
worst-looking course, but for the apparent lack of any effort, it deserves low marks. |
Playability 6/10 For reasons I can't accurately pinpoint, Lonestar actually plays rather neatly and a round will pass without too many spells of boredom.
Sure, if you go out looking for things to criticise, then you'll get your fill within the first few holes, but those looking to mix
straightforward golf with a bit of strategy and intelligence could do far worse. |
Challenge 5/10 Dace Fair's public anti-Mod stance has won him few favours as a rookie designer, and his choice to trick-up the greens will not be
viewed charitably. The green complexes are by far the hardest part of a course with generous fairways and rough: they'll force your
score into territories that the rest of your game might not warrant. |
Technical 2/10 Building a course entirely from stock, hot on the heels of three prior releases, has rarely been a recipe for success. Dace has a good
idea of what holds a course together, but before rushing out subsequent releases, he urgently needs to take some tutorials in bunker
lips, 3D modelling, hole previews and custom textures. These are the niceties that today's Links player expects; without any of them,
this course just looks extremely rough. |
Overall |
Highly disappointing. This could have been worthy of much more of the designer's
attention. |
19/50 |
Please remember that Clipnote reviews are the opinion of one person and do not constitute an 'Official' Links Corner review of the course. |
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