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Crooked Creek HD
by Wayne Hewitt

Note: This course contains 1024x1024 textures and can only be played in version 1.07 or later of Links 2003

Release Date CRZ Filesize Par Course Length
2017-07-23  178,476,882  bytes 72  7201 yards
Type Style CRZ Filename
Course ID Course Key

Re-released as a free download - July 2017

Everything from the original version of the course pretty much still applies. I have updated his readme to reflect the changes in the HD version.

Things that have been updated or changed are as follows.

Textures – Obviously they are now in the 1024x1024 format. I have also created many more blends and variations for the fairways and other parts of the course to hopefully give it a deeper, more lifelike look. There are very few original textures that survived, the bunker lips are still original and the textures on the clubhouse remain. I have fixed many blend issues that still exist in the original (many may not have ever found them or bothered to say if they did).

Crump/Tiger tees – During the construction of the original, I had a few of the back tee markers further back, but thought this made the course play too long so opted for the shorter locations. I have now put these tee boxes in and have used the middle (white) tees for the option to play from the locations. They appear on holes 2,3,4,5,8,11,14,16 and 17. The hole previews have not been updated to reflect this, so refer to the scorecard to see the new distances.

Objects – Only a few new trees appear on the 8th hole, I doubt these will come into play very often, but if you play from the new white tees they might just.

Others – A couple of sandy waste areas have been added, but again will doubt if any will come into play unless playing from the new tees.

Tournament Objects – I have now added some tournament objects and crowds. I had originally left these out as I did not think the course would allow for such if it existed in real life, but many have expressed their feelings and would really like to at least have the option. I tried to add as much as I could, but in the end started having many issues with the APCD crashing after planting even one 3d object, so it is as good as its going to get, but better than having nothing at all...... I hope.

Additional thanks – Along with the usual suspects listed below, I would also like to thanks Mailman (Andy) for helping out with the Green Analyser crashing issue. I think I have it fixed, so hopefully this will help out a few guys who use the feature.

I think that's about it, so I hope that you enjoy your time on the newly revamped Crooked Creek.

CLIPNOTES by Ben Bateson (ousgg)

Fictional, woodland course
Inspired by the landscape of Queensland, Australia.
Playable and recommended on F*/F*
Concept  10/10
One of the most significant and talked-about courses of all time, Crooked Creek lives up to the billing in every single way imaginable. The incredible layout has clearly been honed over several years, and the woodland setting works impeccably with quite possibly the 18 most dramatic holes ever pieced together. The subsequent HD edition has – unbelievably – raised the ante further, easing up on a few of the quirks, and adding yet another layer of beauty.
Appearance  10/10
‘Epic’ might be the only way to describe the planting, which genuinely approaches things on the large scale, covering an entire woodland, rather than just the area around each hole. The textures, overhauled, are little short of perfect – just go and check out the pine needles if you don’t believe me. And the clubhouse and 3D buildings, with immaculate surroundings, are as sublime as they come. This, almost definitively, tops the list.
Playability  10/10
Crooked Creek is a heavy round of golf, but very much in a good way. The drama is not just limited to a couple of individual holes, but spreads throughout the course, and that really is unique in my experience. Challenge is created with the minimum of artificiality, and by using the landscape to its greatest extent. The whole thing is wrapped around with a varied soundscript, and given the course’s pedigree you can’t help but have a blast!
Challenge  9/10
With a range of different types of sand, Crooked Creek was never likely to be a pushover. But, surprisingly, there are birdie opportunities for those prepared to go seek, and the woodland is nowhere near as penal as on other courses. You’re always walking a fine tightrope here, but things are never as bad as the intimidating course threatens.
Technical  9/10
Many, many areas of utterly superlative work have brought Crooked Creek to a real head. There is no doubting Wayne’s godlike prowess over minute detail in textures and landscaping. But an unwise adjustment to bunker textures has left the ball rolling around in the sand like a pinball. It both slows the game down and is unrealistic and so, regrettably, a point has to be docked.
Overall A true legend of the game, both course and designer. Fully warrants its P2P status. 48/50
Please remember that Clipnote reviews are the opinion of one person and do not constitute an 'Official' Links Corner review of the course.


 Votes cast
Ace75 %33
Eagle16 %7
Birdie2 %1
Par7 %3
Bogey or worse0 %0

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